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BattleBox, a game where you play Pinball and try not to die. Scheduled for Spring of 2021

Updates: Welcome
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Benjamin Moreau

Lead Programmer

Blue

Executive Producer

Updates: Roster

Development Updates

Updates: News

Whale

10/14

We are working very hard. Here is a whale.

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Oddly satisfying 

(Today)

This belongs somewhere...

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Forum Launch Today

10/26/2020

Today marks the launch of our forums! You can go there if you have any question for us, or if you want to see a picture of a dog (here is a sneak peek). https://deeyohgames.wixsite.com/website/forum

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SOUNDTRACK AND TEASER TRAILER

10/27/2020

Today we have big news! In order to raise funds for our game, we released a soundtrack for BattleBox! But that's not all, we also have a brand new announcement trailer to show you!
Check out the OST at https://the6master.itch.io/battlebox-soundtrack
Take a look down below! (v)

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Happy Halloween! (video related) |v

Fall Festival

Ah!

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Clock Tower - Song to Remember

xx/xx

3 P.M today, listen to our newest song, Clock Tower - Song to Remember. Don't forget.

https://youtu.be/P8Ij1cF9VPo

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TORRID TERRITORY RELEASE

Oh Boy

!!!HOT HOT HOT!!!


Our newest song: Torrid Territory has arrived! Here's the link in case you can't wait:

https://youtu.be/-B7NbwE9Wps

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Steam Store Page!

November 25th

!!!STEAM PAGE RELEASE!!!
Today we have big news! The page for the BattleBox Soundtrack has just launched on Steam! The official Steam download will be available on December 9th, come back then and you may find a special Steam code!
https://store.steampowered.com/app/1459370/BATTLEBOX__PreLaunch_Music_Application/

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! IMPORTANT ANNOUNCEMENT !

Sad day today

! IMPORTANT ANNOUNCEMENT ! The demo for BattleBox is still in development, however, unexpected hurdles have come our way. There's no beating around the bush, so we'll just give it to you straight. Coming into this project, there were many things that the two of us did not know how to do, including how to make a game for multiple platforms, how to have a game be approved for release on Steam, and how to market a game so that it could be profitable, but that's okay, because we're determined to learn everything we needed in order to complete our game, and since we started in July we made great accomplishments that we are proud of. However, things seem to be more difficult than we suspected, primarily because of commitments we have but are struggling to keep. This is not to put any blame, because neither of us saw this coming of course, but we had initially believed that while one of us was still committed to their obligations that they had made before we began this project they would be able to continue their work on BattleBox with full efficiency. This turned out not to be the case, unfortunately. HOWEVER, this does not mean that we have stopped, nor will we stop, it only means that there will be delays. As always, more information will be available once we know it. Personally, Ben (the one who runs our website) hates to make promises he cannot keep, so having to delay our project is a very tough decision :(

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I don't think that's supposed to happen...

I don't think that's supposed to happen...

I don't think that's supposed to happen...

Clock vid

BattleBox Teaser Trailer

Icy inferno

Updates: Video

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